An introductory course focused on game development theory and modern practices with emphasis on educational game development. Topics include game architecture, computer graphics theory, user interaction, audio, high level shading language, animation, physics, and artificial intelligence. The developed games can run on a variety of computer, mobile, and gaming platforms.
Intro To Game Development
Old Dominion University
Computational Modeling and Simulation Engineering
Shen, Y. (firstname.lastname@example.org)
Times and Days
Prerequisites: Requires an understanding of physics and CS 361, MSIM 331, or ECE 348.