An introductory course focused on game development theory and modern practices with emphasis on educational game development. Topics include game architecture, computer graphics theory, user interaction, audio, high level shading language, animation, physics, and artificial intelligence. The developed games can run on a variety of computer, mobile, and gaming platforms.
Intro To Game Development
Host University
Old Dominion University
Semester
Spring 2024
Course Number
MSIM 508
CRN
24005
Credits
3
Discipline
Computational Modeling and Simulation Engineering
Instructor
Shen, Y. (yshen@odu.edu)
Times and Days
4:30-7:10pm
W
Course Information
Prerequisites
Prerequisites: Requires an understanding of physics and CS 361, MSIM 331, or ECE 348.