An introductory course focused on game development theory and modern practices with emphasis on educational game development. Topics include game architecture, computer graphics theory, user interaction, audio, high level shading language, animation, physics, and artificial intelligence. The developed games can run on a variety of computer, mobile, and gaming platform
Intro To Game Development
Old Dominion University
Electrical & Computer Engineering
Shen, Y. (email@example.com)
Times and Days
(Cross listed with MSIM 508.) (Offered spring) Prerequisites: CS 361 or MSIM 331 or ECE 348.