Requires an understanding of physics and either CS 361 or MSIM 331. An introductory course focused on game development theory and modern practices with emphasis on educational game development. Topics include game architecture, computer graphics theory, user interaction, audio, high level shading language, animation, physics, and artificial intelligence. The developed games can run on a variety of computer, mobile, and gaming platforms.
Introduction To Game Development
Host University
Old Dominion University
Semester
Spring 2023
Credits
3
Discipline
Computational Modeling & Simulation
Instructor
Shen, Yuzhong (YSHEN@ODU.EDU)
Times and Days
04:20 PM - 07:00 PM
W
Course Information
Prerequisites
Instructor approval